﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Puzzler.GUI
{
    internal sealed class PanelInfo
    {
        public bool IsCancelEnabled { get; private set; }
        public bool IsFinishEnabled { get; private set; }
        public bool IsBackEnabled { get; private set; }
        public String Title { get; private set; }

        public PanelInfo(bool isCancelEnabled, bool isFinishEnabled, bool isBackEnabled, string title)
        {
            IsCancelEnabled = isCancelEnabled;
            IsFinishEnabled = isFinishEnabled;
            IsBackEnabled = isBackEnabled;
            Title = title;
        }
    }
}
